Realization of a Configuration Tool for a Learning-and Gaming-Analytics-Environment for an Applied Simulation in the Context of Psychology Studies (66385)
Session: On Demand
Room: Virtual Video Presentation
Presentation Type:Virtual Presentation
Based on the work in our previous paper, this one describes a novel configuration tool for a work task simulation, including a gaming and learning analytics environment. A central content focus of the study module "Work and Organizational Psychology" in psychology is job design, which deals with the effect of work on the working person. The critical teaching of theoretical basics of psychological work design, which is mainly done by reading and discussing relevant theories and research results, is unfortunately mostly lacking in the experience of practical job design training during these studies. This can only be achieved by experiencing a simulated training situation, trying out job design skills, and experiencing the effects of different forms of job design. To achieve this, nine psychologically relevant work design characteristics from work content, workflow/organization, and social relations can be manipulated in the simulated work training tasks and their training context. These characteristics must be able to be configured and saved by the teacher before the simulation is played. Subsequently, the configuration must be automatically available to the students when the simulation is started. For the characteristics to be measured in the game, settings must be configured for gaming analytics and the learning analytics based on this. Finally, the paper presents the proposed configuration tool's conceptual considerations and overall concept. Furthermore, the proof-of-concept implementation of the tool mentioned above and the evaluation are presented. Finally, the paper concludes with a summary and the remaining challenges of the approach.
Authors:
Ramona Srbecky, FernUniversität Hagen, Germany
Matthias Bürger, FernUniversität Hagen, Germany
Simon-Alexander Wetzel, FernUniversität Hagen, Germany
Wieland Fraas, Fernuniversität Hagen, Germany
Jan Dettmers, Fernuniversität Hagen, Germany
Matthias Hemmje, FernUniversität Hagen, Germany
About the Presenter(s)
Ramona Srbecky is currently working as an external doctoral student at the Fernuniversität Hagen in the field of multimedia and Internet applications. Her research interests include learning and gaming analytics for competency-based higher education.
Connect on ResearchGate
https://www.researchgate.net/profile/Ramona-Srbecky
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