Using Fortnite as a form of JLPT study (66187)
Session Chair: Kurt Thumlert
Friday, January 6, 2023 (14:20)
Session: Session 4
Room: 322A
Presentation Type:Oral Presentation
Studying for JLPT can be time-consuming and requires a significant level of motivation to succeed. At times, the practicality of the JLPT vocabulary can become lost on the learner. This leaves learners of Japanese to consider alternative means of studying that are motivational, fun, and can provide results. Fortnite is a battle royale survival game where individuals or teams aim to be the last person (group) standing. This free game, released in 2017, claims to have 125 million active users and enjoys popularity with a broad spectrum of players. This study will show the results of a pilot study that aimed to see if Fortnite could be used as an additional means of JLPT study. The presenter will first discuss the current state of digital game-based learning. Then, the presentation will introduce the game of Fortnite and outline the methodology of this study to show how the participants used the Zone of Proximal Development to assist each other. Results will show that the pressure of game-play could at times be detrimental to target language output but at the same time provided target language learning opportunities. Furthermore, results will show that there was some crossover between the vocabulary used in Fortnite and JLPT, and at the N5 and N4 levels, the game could be a study tool.
Authors:
Jeremy White, Ritsumeikan University, Japan
About the Presenter(s)
Professor Jeremy White is a University Associate Professor/Senior Lecturer at Ritsumeikan University in Japan
See this presentation on the full schedule – Schedule
Comments
Powered by WP LinkPress