Using Augmented Reality and/or Virtual Reality to Teach Taiwanese Students with Disabilities: Current Status and Educational Implications (65858)

Session Information:

Session: On Demand
Room: Virtual Poster Presentation
Presentation Type:Virtual Poster Presentation

All presentation times are UTC-10 (Pacific/Honolulu)

Students with disabilities, especially those with learning disability (LD), intellectual disabilities (ID), and autism, usually demonstrate unsatisfactory learning adaptation due to their cognitive deficits. It is imperative that we provide them with strategies that facilitate acquisition of knowledge and skills required for learning. Research has showed that augmented reality (AR) and virtual reality (VR) have potential benefits to assist students with disabilities in promoting learning motivation and efficacy. Therefore, we aimed at investigating evidence-based interventions that utilize AR and/or VR to promote learning of students with LD, ID, or autism in Taiwan. Our primary focus was on examining the current status of the usage of AR/VR including intervention’s conceptual framework and implementation. Findings of a comprehensive review of Mandarin literature showed that while AR/VR technologies are commonly used for typically developing students, merely five evidence-based articles that examined AR/VR usage on students with cognitive deficits were detected during the past decade in Taiwan. The majority of research participants were elementary and middle school students with ID. Four research intended to promote students’ social and communication skills, whereas one investigated the effects of using AR/VR approach on their math learning. Desktop computers, tablet computers and mobile phones were used as devices in which HP Reveal, HTC VIVE, Unity, 3Ds Max and Visual Studio C#2 were most frequently installed software. Furthermore, educators indicated that intervention using AR/VR technique outperformed traditional video modeling and story-based teaching methods. Special educators were encouraged to engage in developing and implementing AR/VR intervention. Implications were provided.

Authors:
Pen-Chiang Chao, Chung Yuan Christian University, Taiwan
Yu-Chi Chou, Chung Yuan Christian University, Taiwan
Wen-Ling Wang, Chung Yuan Christian University, Taiwan
Yen-Wei Chen, Chung Yuan Christian University, Taiwan


About the Presenter(s)
Professor Pen-Chiang Chao is a University Associate Professor/Senior Lecturer at Chung Yuan Christian University in Taiwan

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Posted by Clive Staples Lewis

Last updated: 2023-02-23 23:45:00